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ENVIRONMENT ARTIST
About Me

I am an environment artist experienced in the development of both hard surface and organic assets for AAA games, where I’ve become familiar with both proprietary and commercially-available engines. I’m a fast learner, quick to
adapt, and always eager to be part of a great team.
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Currently:
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Unannounced Project, Respawn Entertainment
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Previous Projects:
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Star Wars Jedi: Survivor™, Respawn Entertainment
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God of War Ragnarök, Santa Monica Studio​
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Resume
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